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GoldenEye007 for the wii by Muggo on Mon Jul 15, 2013 11:16 am
hello peeps... im looking for some teammates on the Wii(not the Wii U....at least not yet)for good shooter players that are active on the wii...maybe we could power lvl each other

1 Comment Viewed 705 times
The One Where I Begin My Rant. by Handil on Wed Dec 10, 2014 9:23 am
Since the second week of playing Destiny, I keep hearing in raids and reading on various forums all about how Destiny is so bad. How long it takes to get a full raid set. So may people cry and whine and curse Bungie. Even here on our own forums the "losing interest" thread gets posted to weekly.

Here's my idea: If you don't like the game, STOP PLAYING. No one needs to hear your reasoning, or your whining about being level 29. If you aren't having fun, GTFO. Period. No need to post your farewell, your reasons for leaving... just go!

0 Comments Viewed 1371 times
Why can't real life be more like forum life? by Enemyonwheels on Wed Jul 24, 2013 1:47 pm
Since Murph added the blog ability to the site I have been giving my self brain strain trying to think of a topic to blog about. I didn't want to let this opportunity slide without at least giving it a go. After careful consideration I decided screw topics, I'll just blog some of my random thoughts and let everyone see in side the twisted mind that I call home.

So here goes, time to break my blog virginity.

Real life is too damn complicated. Life in a forum is so much simpler. I think this effect may be a little exaggerated for me as I'm a little socially awkward in real life. When you meet some one face to face you need to think of something to say otherwise you would just be standing there staring at each other. However it's not as easy as just picking a topic and off you go. For a start there are topics that are minefields. Discussing religion, politics, race etc can be very dangerous. If there are multiple viewpoints on any of these topics present for a conversation it can quickly...

[ Continued ]

4 Comments Viewed 1925 times
Competition Season Begins by MikeyFromSantee on Tue Sep 30, 2014 8:14 am
Ever since I got my Wii U back on July 11th of this year, I have made it a point to join as many Mario Kart 8 competitions as I can. Everything from Nintendo's official Comic Con tournaments to our own GS* Bar League events and even my online and local friend's friendly tournaments. GS is a very easy going clan and doesn't participate in clan wars, but that doesn't mean I'm not a competitive gamer. Mario Kart has so much luck involved that it overrides the idea of having serious tournaments, but I still love the thrill of seeking out a win in a game where the odds are stacked against you.

However, the 2015 Pokémon season has started, and now it's time to get to business. To the uninitiated, the RPG series is a rock-paper-scissors meets level up grinding fest, but to the really dedicated Pokémon trainer, it's a chess meets poker Mensa-class mind game. And I really do live the Pokémon trainer life, breeding and EV training my Pokémon and travelling to far away places to compete in ...

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0 Comments Viewed 673 times
ArmA 3 mission by gobi42 on Mon Feb 02, 2015 7:54 pm
So for some time now i have been working making my own mission for arma 3. While the old arma 3 server was up we ran a a3wasteland mission that i modified to make it more coop based, but then issues in my personal life forced me to shut down the server. Shortly after i started working on a custom mission. At first i wanted it to be just like a version of a wasteland mission. As the days have passed the mission is slowly taking form. i choose to go old school for the map, by using Chernarus of course. The wasteland mission used stores and made you buy gear, to add a survival feel to it. The big difference is a true wasteland mission you only have to worry about ai while at mission points on the map, and other players. I choose to get rid of the money and the food and drink, cause lets be honest, you just want to shoot things in the face. So for this i have added shops that consist of a virtual arsenal module (basically you can use virtual and load saved load outs and save custom made loadouts,...

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0 Comments Viewed 676 times

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